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Archive for January, 2016

Robert’s Rules of Coders: #8 Avoid Negative Conditionals And Method Names

Posted by robkraft on January 20, 2016

When you write code you should almost always assume that another person will attempt to read and understand that code some day in the future. That person could be your future self. Therefore, it is in your best interest to write code that can be quickly and easily understood by people, in addition to providing the correct instructions to the computer. Two ways to do this are to avoid negative conditions and negative words in method and variable names.

Avoid Negative Conditions

Let’s consider the following two ways you could write a bit of logic:

You could write:

If a > b then… //If a is greater than b

Or you could write:

If a !<= b then.. //If a is not less than or equal to b

 

A computer will understand both ways equally well, but it usually takes humans a little longer to understand the second way than the first. And when another developer adds a little more logic to the statement it takes humans even longer to figure out as shown in the next two statements:

 

You could write:

If a > b and c > a then… //If a is greater than b and c is greater than a

 

Or you could write:

If a !< b and c !< a then… //If a is not less than or equal to b and c is not less than or equal to a

 

When developers see the second way above they will probably write down numbers on a piece of paper to help them deduce the logic, even though ultimately it is the same as the first way. Of course changing the sequence of the conditions can also make the logic more readable, but in some languages that may come with a performance impact.

 

Consider Performance Impact of Condition Sequence

You could write:

If a > b and c > a then …

 

As

If c > a and a > b then …

 

Both ways provide the same output, but many languages will only evaluate the second condition if the first condition is true. This happens because the language is smart enough to realize that if the first half of the statement is false then the entire statement will be false. So in some cases, like in the methods below, it is probably more efficient to write the code the first way than the second way even though the results are the same:

 

The first, more efficient way to write the code:

If FastMethodThatReturnsTrueHalfTheTime() == true and SlowMethodThatUsuallyReturnsFalse() == true then…

 

The second, less efficient way to write the code:

If SlowMethodThatUsuallyReturnsFalse() == true and FastMethodThatReturnsTrueHalfTheTime() == true then…

 

 

Avoid Negative Words in Method Names

We often include method names in our ‘if’ statements and therefore we should probably avoid negative terms in the names of our methods. Consider the following examples of a method that checks for hyphens in a string:

 

String streetName = “Happy-Road”

If StringContainsHyphen(streetName) Then …

If StringDoesNotContainHyphen(streetName) Then …

 

The two statements above both seem easy to understand, but what happens if a coder checks if the results are false? Notice that it gets more difficult to interpret the second statement that contains the negative word “Not” in the name.

 

If StringContainsHypen(streetName) == false Then …

If StringDoesNotContainHypen(streetName) == false Then …

 

Avoid Negative Words in Variable Names

The guidance to avoid negative words in method names holds similar value for variable names, particularly the names of boolean variables.

 

We could name a boolean blnCountExceedsMaximum, or blnCountDoesNotExceedMaximum. We could also name it blnCountIsBelowMaximum or blnCountIsNotBelowMaximum. Now look at the following four statements and decide for yourself which is easiest to understand.

 

  • If blnCountExceedsMaximum == false then …

  • If blnCountDoesNotExceedMaximum== false then …

  • If blnCountIsBelowMaximum == false then …

  • If blnCountIsNotBelowMaximum== false then …

 

If you are like me, the second and fourth statements take a little longer to understand than the first and third.

 

Should you include “Is True” and “Is False”?

I have one last topic I think you should consider when writing ‘if’ statements. Should you include the “== true” and “==false”, or just leave the variable without that? A lot of languages do not require those values. The computer handles the following two statements equally well.

 

If blnSuccess == true

 

If blnSuccess

 

Personally, I don’t think it usually matters too much and I tend to code both ways. Sometimes, usually when my if statement has a method call in it or multiple conditions in it, I will include the “== true” or “== false” because I believe it adds clarity:

 

If (ExportDataToFile() == true and LastExportSucceeded == false) then

 

If you are going to test if a non-boolean variable is true or false, then I recommend including the “== true” or “== false” to let the next programmer know that this is what you intended.

 

//You could test if “number of failures” is not equal zero this way

If NumberOfFailures == true

 

//Or you could test if “number of failures” is not equal zero this way

If NumberOfFailures

 

In the second statement, it is not obvious that you intended to test the number as a boolean. Another programmer looking at the code might think you accidentally left part of the code out of the program. Rather than use either of those statements, it would probably be best to write:

 

If NumberOfFailures != 0

 

As with any of Robert’s Rules of Coding, you don’t need to adhere to them all of the time and there are cases where it is better not to. But most programmers should follow the rules most of the time. I hope you agree.

Go to Robert’s Rules of Coders for more.

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